Vanilla Minecraft archery feels flat — one bow, one arrow, zero progression. Archers Mod changes that by introducing a full archery skill tree, unique weapons with distinct characteristics, and rebalanced enchantments that finally put ranged combat on equal footing with melee. With over 2.3 million downloads and active updates through early 2026, this Fabric mod has become one of the most popular combat overhauls for players who prefer fighting from a distance.
Key Features
- Archery skill system — Craft an Archery Guide Book to unlock skills that work with any bow or crossbow, including weapons from other mods.
- New weapons and armor — Unlock bows, crossbows, and armor pieces with unique archery bonuses. Equipment stats are fully customizable via config files.
- Spellbinding Table — Found naturally in village gazebos or craftable by hand. Surround it with bookshelves for full functionality.
- Automatic Hook attachment — Attach it to any bow or crossbow to auto-fire fully charged arrows while holding right-click. Great for sustained combat.
- Rebalanced vanilla enchantments — Power now scales at +8% damage per level (down from +50%), Quick Charge reduces firing time by 10% per level (down from 20%), and Infinity works on crossbows by default.
- Village archery ranges — Discover new village structures where archery gear is sold by villagers.
- Dungeon loot integration — Find powerful archery equipment in dungeon chests, with fully customizable loot tables.
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How to Install
- Download and install Fabric Loader for your Minecraft version (1.20–1.21.1).
- Drop Fabric API and all required dependency mods (listed below) into your
modsfolder. - Download Archers Mod for your Minecraft version and place the .jar file in the same
modsfolder. - Launch Minecraft with the Fabric profile and look for the Archery Guide Book recipe to get started.
Requirements
| Type | Details |
|---|---|
| Mod Loader | Fabric |
| Dependencies | Fabric API, AzureLib Armor Mod, Projectile Damage Attribute Mod, Spell Engine Mod |
| Minecraft Versions | 1.21.1, 1.21, 1.20.1, 1.20 |
Pros
- Adds meaningful progression to archery with a dedicated skill tree
- Works with modded bows and crossbows, not just vanilla weapons
- Enchantment rebalancing makes ranged builds viable alongside melee
- Highly configurable — item stats, loot tables, and enchantment tweaks all editable via JSON
- World generation adds archery ranges and Spellbinding Tables to villages
Cons
- Fabric-only — no Forge or NeoForge support available
- Requires four additional dependency mods to function
- Enchantment rebalancing may conflict with other mods that modify Power or Quick Charge
Download
Always download mods from official sources to stay safe.
What's New
- Updated to use Spell Engine 1.9.0, which introduces major API changes under the hood.
- The Archery Manual now offers 3 spells only, bringing it in line with other RPG classes.
- Entangling Roots is now available as a spell book choice.
- All existing spell books and spell scrolls are reset due to the API overhaul — players will need to re-obtain them.
- Some looted weapons with custom spell containers may become non-functional and need to be re-acquired.
FAQ
Does Archers Mod work with other weapon mods?
Yes. The archery skills you unlock through the Archery Guide Book can be used with any bow or crossbow, including weapons added by other mods — not just the ones Archers Mod introduces.
Can I disable the vanilla enchantment changes?
You can. All enchantment rebalancing — including the Power, Quick Charge, and Infinity crossbow changes — is customizable through the config/archers/tweaks.json file.
Where do I find the Spellbinding Table?
Spellbinding Tables generate naturally inside village gazebos. You can also craft one yourself — just remember to place bookshelves around it for it to work properly.
