Cobbleloots: Loot Balls and More! is a side mod that adds loot ball-based item rewards, world spawns, fishing rewards, and custom loot ball data systems for Minecraft on Fabric and NeoForge.
Cobblemon feels better when rewards have a sense of discovery, and this mod is built to solve exactly that problem. Instead of relying on a single source of items, it lets loot balls appear through generation, spawning, and fishing, while also giving creators a flexible system for customizing what those loot balls contain. With more than 1.4 million downloads on Modrinth, it is already a proven choice for players who want Cobblemon content to feel more dynamic and closer to the original Pokémon-style loop.
Key Features of Cobbleloots: Loot Balls and More!
- Loot Balls as a reward system — These are the core of the mod, and they are meant to feel like a collectible reward object rather than a plain container. In practice, that makes item finding feel more intentional and more interesting than a random chest or drop.
- Multiple ways to obtain loot balls — Loot balls can come from world generation, time-based spawning around players, and fishing with Cobblemon Poké Rods. That variety matters because it keeps the mod from feeling repetitive and lets different playstyles interact with the same reward pool.
- Rarity tiers and fishing progression — The mod separates loot balls into Common, Uncommon, Rare, and Ultra Rare tiers. Different rods can catch different tiers, and Luck of the Sea improves the odds, so fishing has real progression instead of being a passive side activity.
- Custom Loot Ball Data — The data system lets you define the display name, loot table, texture, XP reward, and player-specific cooldowns for each loot ball. That is valuable if you want loot to fit a theme, a map, or a balanced server economy without hard-coding every detail.
- Flexible spawn filters — Loot balls can be controlled by structure tags, biome tags, dimensions, block and fluid tags, position, light levels, time of day, date ranges, weather, and rarity weight. This matters because it gives builders and pack creators a lot of control over when and where rewards appear, which is exactly what you want for seasonal events or biome-specific exploration.
- Variants and infinite-use options — A single loot ball type can have multiple variants, each with its own optional name, texture, and loot table. You can also set `loot_ball_default_uses` to `-1` for infinite uses, which is useful if you want decorative or reusable reward objects rather than one-time pickups.
- Mapmaking and in-game configuration — The mod is clearly aimed at people building custom maps and curated experiences, and its configuration is powered by MidnightLib with in-game editing support. That makes tuning behavior much easier when you want to test, balance, and adjust content without leaving the game.
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How to Install Cobbleloots: Loot Balls and More!
- Choose the loader that matches your setup: go to the Fabric page or the NeoForge page on mcinside.com.
- Download the file for your Minecraft version, either 1.21.1 or 1.20.1, from the download table below.
- Make sure your game instance is running the same Minecraft version and mod loader as the file you picked.
- Place the mod jar into your `mods` folder, then launch the game normally.
- If you already had older Cobbleloots settings, update your configuration after installation because the beta 2.2.0+ releases introduced breaking config changes.
Requirements & Compatibility
| Requirement | Details |
|---|---|
| Minecraft versions | 1.21.1 and 1.20.1 |
| Supported loaders | Fabric and NeoForge for 1.21.1; Fabric for 1.20.1 |
| Mod type | Cobblemon side-mod |
| Configuration | Powered by MidnightLib with in-game editing support |
| Important note | Beta 2.2.0+ introduced breaking configuration changes, so older configs may need to be updated |
| License | MIT |
| Author | Ripio |
What's New
- The mod now includes an in-game creative GUI for editing loot ball properties such as type, variant, uses, and cooldowns.
- The documentation was updated with a guide for using the creative GUI.
- The `structure` source filter now accepts multiple input formats, including a string ID, an object ID, or an array of IDs.
- English, Brazilian Portuguese, and Spanish (Ecuador) translations were updated with new GUI text.
- Networking was overhauled for cross-platform Fabric and NeoForge loot ball updates and custom packet payload handling.
Pros and Cons
Pros
- Gives Cobblemon a more rewarding item-discovery loop with multiple acquisition methods.
- Offers deep customization for loot tables, textures, XP, cooldowns, and spawn filters.
- Supports both Fabric and NeoForge on 1.21.1, which helps with loader choice.
- Includes in-game editing tools and documentation updates for easier setup.
Cons
- Recent beta releases introduced breaking configuration changes, so older setups may need manual updates.
- The documentation is still a work in progress, and some features may not be fully covered yet.
- It is a Cobblemon side-mod, so it is not meant to stand on its own as a general-purpose loot mod.
Alternatives to Cobbleloots: Loot Balls and More!
- Cobblemon is the base experience this mod builds around, so it is the first stop if you want the full Pokémon-inspired gameplay loop.
- Additional Items for Cobblemon is a good companion choice if you want more item variety around the same mod ecosystem.
- Ability Upgrade Cobblemon is a useful neighboring add-on if you prefer progression-style improvements for Cobblemon content.
Download Cobbleloots: Loot Balls and More!
| Minecraft Version | Fabric | NeoForge |
|---|---|---|
| For Minecraft 1.21.1 | Download | Download |
| For Minecraft 1.20.1 | Download | — |
Always download mods from official sources to stay safe.
Frequently Asked Questions
What does Cobbleloots add to the game?
It adds loot balls, which are reward objects that can contain items and XP. The important part is that they are not limited to a single acquisition method, because they can appear through world generation, spawning around players, and fishing.
Can loot balls spawn naturally in the world?
Yes — loot balls can appear through world generation and over time around random players. That gives the mod a natural feel during exploration instead of making every reward depend on a crafted or scripted source.
Can I fish for loot balls?
Yes — Cobblemon Poké Rods can catch loot balls while fishing. Different rods can pull different tiers, and Luck of the Sea increases the chance of finding one, so fishing becomes a meaningful reward route rather than just a way to collect ordinary drops.
Can I make custom loot balls?
Yes — the Loot Ball Data system is designed for custom loot ball creation. You can define the display name, loot table, texture, XP reward, cooldown behavior, and a wide range of source filters, which makes it practical for themed maps and structured progression.
Can loot balls have infinite uses?
Yes — setting `loot_ball_default_uses` to `-1` gives newly spawned or generated loot balls infinite uses. That is useful when you want a reusable object or a decorative reward item instead of something that disappears after a limited number of openings.
Do I need to update my configuration after installing a newer beta?
Yes — beta 2.2.0 and later introduced breaking configuration changes. If you are updating from an older version, you should review and refresh your config so the mod continues to behave correctly.
