Dungeons and Taverns Mod (1.21.11, 1.20.6) – World Structures

Available for:FabricForgeNeoForge

Dungeons and Taverns is a structure generation mod that adds dozens of vanilla-style dungeons, taverns, towers, and outposts to your Minecraft world, available for Fabric, Forge, and NeoForge. Created by NovaWostra, it also introduces unique enchantments found exclusively as loot inside these new structures, giving players a genuine reason to explore every corner of the map.

Quick Answer: Yes — if you feel vanilla Minecraft lacks meaningful places to discover, Dungeons and Taverns is one of the best structure mods available. With over 15 million downloads and support for Minecraft 1.20.5 through 26.1, it is a well-maintained and widely trusted addition to any survival world.

One of the biggest complaints in the Minecraft community is that exploration eventually feels empty. You cross thousands of blocks only to find the same villages, the same pillager outposts, and the same repetitive mineshafts. Dungeons and Taverns directly solves this by scattering dozens of new structures across every biome — and doing it in a way that genuinely feels like part of the base game. With over 15 million downloads since its initial release in January 2023, it has become one of the most popular structure mods on Modrinth. The mod works as both a datapack and a standalone mod, giving players flexibility in how they install and manage it.

Key Features of Dungeons and Taverns

  • Vanilla-Style Structure Generation — Every structure added by this mod is designed to blend seamlessly with Minecraft's existing world generation. Fire watch towers rise naturally from forests, taverns sit comfortably alongside village roads, and underground dungeons feel like they have always been part of the game. This means you do not need a resource pack or shader to make them look right.
  • Taverns with Functional Cartographers — Taverns are not just decorative buildings. Inside each one you will find a cartographer villager who can be traded with and leveled up to apprentice rank. Once leveled, the cartographer offers maps that lead to other custom structures, creating a natural exploration loop that rewards you for visiting taverns first.
  • Exclusive Structure Enchantments — The mod introduces enchantments you can only find as loot inside specific dungeons. Aerial's Bane increases damage against airborne targets like Breezes and Withers, making it invaluable for Nether and End combat. Antidote negates all Poison and Wither damage on your chestplate, turning Toxic Lairs into must-visit locations. These rewards make each structure feel purposeful rather than repetitive.
  • Ghasted Crossbow Enchantment — One of the most creative additions transforms your crossbow arrows into Ghast fireballs. Found in Sealing Halls, the Ghasted enchantment scales up to level 3, increasing explosion radius at higher tiers. It slows charge time as a trade-off, but the sheer destructive power makes it a worthwhile find for players who enjoy ranged combat.
  • Illager's Bane Enchantment — This damage enchantment specifically targets illagers, ravagers, vexes, and witches. Found in Illager Manor and Illager Hideout, it goes up to level 5 and provides a meaningful alternative to Sharpness for players who regularly deal with raid encounters.
  • Hydro Veil for Happy Ghasts — With Minecraft introducing Happy Ghasts, Dungeons and Taverns already supports harness enchantments. Hydro Veil increases healing to match rain-level rates and reduces fire and explosion damage per level. It can be found in Nether Keep and Sealing Halls, making those structures relevant for players engaging with the newest Minecraft content.
  • Full Customization and Removal — If you do not like a particular structure, you can remove it by deleting its file from the structure set folder. This granular control means you can curate exactly which structures appear in your world without needing to disable the entire mod. The mod version also automatically loads custom textures, while the datapack version requires installing it as a resource pack as well.

Screenshots

How to Install Dungeons and Taverns

  1. Install your preferred mod loader: Fabric, Forge, or NeoForge. If you are using Fabric, you will also need Fabric API.
  2. Download the correct version of Dungeons and Taverns for your Minecraft version and loader from the download section below.
  3. Open your Minecraft installation folder. On Windows, press Win + R and type %appdata%\.minecraft. On macOS, go to ~/Library/Application Support/minecraft.
  4. Place the downloaded .jar file into the mods folder. If the folder does not exist, create it. If you are using the datapack version instead, place it in your world's datapacks folder and also add it as a resource pack for custom textures.
  5. Launch Minecraft using your mod loader profile. Create a new world or load an existing one — new structures will generate in unexplored chunks automatically.

Requirements & Compatibility

Requirement Details
Mod Loaders Fabric, Forge, NeoForge
Minecraft Versions 1.20.5 – 26.1
Latest Update March 26, 2026 (v5.2.0)
Available As Mod (.jar) or Datapack
License All Rights Reserved

What's New

  • Data-Driven Trades Overhaul: Secret Library traders now roll structure-specific enchantments as their first trade option, and each trade requires a key or item from the structure itself to prevent players from skipping dungeon exploration entirely.
  • Creeping Crypts Reworked: Creeping Crypts no longer spawn exclusively in Taigas — they now appear across all forest biomes. Their size has been reduced to balance their increased frequency.
  • Tavern Traders Unchanged: Due to the random nature of data-driven trade selection, tavern traders have not been modified in this update, preserving their existing trade pools.
  • Illager Camps Updated: Illager Camp generation has received adjustments for better world integration.

Pros and Cons

Pros

  • Structures genuinely feel vanilla — no jarring builds that break immersion
  • Unique enchantments give each dungeon a purpose beyond basic loot chests
  • Supports all three major mod loaders and also works as a standalone datapack
  • Extremely wide version support from 1.20.5 all the way to 26.1
  • Individual structures can be removed without disabling the entire mod
  • Active development with frequent updates since January 2023

Cons

  • Datapack version requires separate resource pack installation for custom textures
  • Some enchantments are mutually exclusive with popular vanilla enchantments like Sharpness
  • Structures only generate in newly explored chunks — existing worlds need fresh exploration
  • All Rights Reserved license limits modification and redistribution

Alternatives to Dungeons and Taverns

  • When Dungeons Arise — Adds massive, elaborate dungeon structures with a more dramatic and grandiose design style compared to the vanilla-blending approach of Dungeons and Taverns.
  • YUNG's Better Mineshafts — Completely overhauls vanilla mineshaft generation with larger, more varied layouts and biome-specific designs, making underground exploration far more interesting.
  • Repurposed Structures — Takes existing vanilla structures and creates biome-specific variants, such as jungle fortresses and icy villages, complementing Dungeons and Taverns rather than replacing it.

Download Dungeons and Taverns

Minecraft Version Fabric Forge NeoForge
For Minecraft 26.1 Download Download Download
For Minecraft 1.21.11 Download Download Download
For Minecraft 1.21.10 Download Download Download
For Minecraft 1.21.9 Download Download Download
For Minecraft 1.21.8 Download Download Download
For Minecraft 1.21.7 Download Download Download
For Minecraft 1.21.6 Download Download Download
For Minecraft 1.21.5 Download Download Download
For Minecraft 1.21.4 Download Download Download
For Minecraft 1.21.3 Download Download Download
For Minecraft 1.21.2 Download Download Download
For Minecraft 1.21.1 Download Download Download

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Frequently Asked Questions

Does Dungeons and Taverns work with other structure mods?

Yes — Dungeons and Taverns is generally compatible with other structure mods like When Dungeons Arise and YUNG's Better Dungeons. Since each mod registers its own structure sets, they generate independently without overwriting each other. Occasional overlap can happen at chunk borders, but this is rare and cosmetic.

Can I add Dungeons and Taverns to an existing world?

Yes, you can install it on an existing world. New structures will appear in chunks you have not explored yet. Already-generated chunks will remain unchanged, so you will need to travel to new areas to find taverns and dungeons.

Is Dungeons and Taverns available as both a mod and a datapack?

Yes — the mod is distributed in both formats. The mod version (.jar) automatically loads custom textures and resources. The datapack version requires you to also install the same file as a resource pack to see custom key textures, since datapacks cannot load client-side assets on their own.

Do the custom enchantments work in multiplayer servers?

Yes, the custom enchantments function on multiplayer servers as long as the mod or datapack is installed on the server side. All players can find and use enchantments like Aerial's Bane and Antidote without needing a client-side installation, though the mod version is recommended for automatic resource loading.

Can I remove specific structures I don't like?

Yes — you can delete individual structure files from the Dnt/data/nova_structures/worldgen/structure_set/ folder to remove any structure you do not want. This gives you full control over which buildings and dungeons appear in your world without disabling the entire mod.

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