Ever blasted across a multiplayer server on an ice boat only to slam into a wall of invisible, unloaded chunks? Hold That Chunk Mod tackles that exact frustration by changing how the Minecraft client handles chunk unloading. Instead of dumping chunks the moment the server sends new data, it keeps them cached and clears them periodically based on your distance — meaning you actually see the world ahead of you during high-speed travel. With over 2.4 million downloads on Modrinth, it has become a go-to fix for competitive elytra racers, ice boaters, and anyone tired of rendering gaps on busy servers.
Key Features
- Smarter chunk retention — Delays client-side chunk unloading so cached terrain stays visible longer, giving the renderer time to catch up before new data arrives over the network.
- Distance-based cleanup — Periodically clears chunks based on how far you are from them, keeping memory usage reasonable without the jarring pop-in of vanilla behavior.
- High-speed activity support — Purpose-built for ice boat racing, elytra courses, and other scenarios where players move faster than the server can feed chunk data.
- Configurable extended view distance — The "Ignore Server Render Distance" option lets you push your view distance beyond what the server enforces, using locally cached chunks to fill in the gaps.
Screenshots










How to Install
- Download and install Fabric Loader for your Minecraft version.
- Drop the Fabric API into your
modsfolder — Hold That Chunk requires it as a dependency. - Download the correct Hold That Chunk file for your Minecraft version from the link below.
- Place the downloaded
.jarfile into your.minecraft/modsfolder. - Launch Minecraft with the Fabric profile and adjust the mod's settings in the config menu if needed.
Requirements
| Category | Details |
|---|---|
| Mod Loader | Fabric |
| Dependencies | Fabric Modloader, Fabric API |
| Minecraft Versions | 1.20.2, 1.20.1, 1.19, 1.18.2, 1.18.1 |
Pros & Cons
Pros
- Eliminates empty-chunk issues during high-speed travel on multiplayer servers
- Open-source (MIT license) with an active GitHub repository
- Lightweight client-side mod — appears to be lightweight with no server-side component required
- Configurable view distance override gives you more control than vanilla settings
Cons
- Fabric-only — no Forge or NeoForge support available
- Keeping extra chunks cached may increase memory usage on lower-end systems
- Last updated in October 2023 — no official builds for 1.21+ yet
Download
Always download mods from official sources to stay safe.
What's New
- Added support for Minecraft 1.20.2.
- Updated mod dependencies to their latest versions.
- Fixed a bug where the "Ignore Server Render Distance" option could not be properly disabled in contexts where changing it was not allowed.
FAQ
Does Hold That Chunk work on multiplayer servers?
Yes — it is a client-side mod, so it works on any server without requiring the server to install anything. It is specifically designed for busy multiplayer environments where high-speed movement causes chunk loading issues.
Will this mod increase my RAM usage?
It can, since it delays unloading chunks that Minecraft would normally discard immediately. The distance-based cleanup system helps keep usage in check, but players on systems with limited RAM should monitor their memory after installing.
Can I use Hold That Chunk with Forge or NeoForge?
No, the mod is built exclusively for the Fabric mod loader and requires Fabric API. There is currently no Forge or NeoForge version available.
